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Cyberpunk Games

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Found 17 entries
A_Mind_Forever_Voyaging
   Title: A Mind Forever Voyaging
   Year: 1985
   Developer: Infocom   
   Publisher: Infocom   
   Platform: Amiga   Atari ST/STE   Commodore C64/128   Mac   PC DOS   
   Genre: Adventure   
   Plot:
In this story, you will be PRISM, the world's first sentient machine.The story begins in the world of 2031, a world on the brink of chaos. The economy of the United States of North America (USNA) has been stagnating for decades. Crackpot religions are springing up all over the place. Crime and urban decay are rampant. Schools have become violent, chaotic places ill-suited for educating children. Today's youth frequently use joybooths to "tune-out" the world, leading in the extreme case to joybooth suicide, where a psychological addict wastes away in his or her private nirvana. The global situation is even grimmer. The calcuttization of the Third World has almost reached its limit, causing extreme overpopulation and poverty.
Adventures_Of_TRON
   Title: Adventures Of TRON
   Year: 1982
   Developer: N/A
   Publisher: Mattel   
   Platform: Atari 2600   
   Genre: Action   
   Plot:
Adventures of Tron is an action game produced by Mattel, and was released for the Atari 2600 in 1982. It is based on the Disney film Tron and received fairly positive reviews from critics. In the game the player took control of Tron who had to avoid a variety of attackers whilst navigating a grid with four floors. Several aspects of the film appeared in the game including Recognizers, Tanks and Solar Sailers.
Electrocop
   Title: Electrocop
   Year: 1989
   Developer: Epyx   
   Publisher: Atari   
   Platform: Atari Lynx   
   Genre: Shooter   
   Plot:
Electrocop is a third-person shooter game in which players starts off with a countdown clock of one hour to complete the task of rescuing the president's daughter. You have to make your way through different levels coming up against different foes. These foes are robots that go by, Walker, Python, Mine, Wall Cannon, Virus and Stringray. To get between each level you have to hack through different doors through a computer interface. While in this interface there are directories of Information where you can learn more about the robots, Programs that disable robots and help hack through codes. Games where you can pass the time by playing games of Meteors, Letter Puzzle and Out Break. Along with Med-pack which heals you and weapon repair to help repair your damaged weapons. There are also different weapons to choose from to help you out during the course of the game.
Extase
   Title: Extase
   Year: 1991
   Developer: Cryo Interactive   
   Publisher: Virgin Games   
   Platform: PC DOS   Amiga   Atari ST   
   Genre: Action   Strategy   
   Plot:
It features some puzzles involving a sleeping female android that the player needed to wake up by cleaning its circuit. Each level represented a different level of emotion until the final extase (ecstasy). The gameplay mechanic is based on the "Brain Bowler" minigame in Purple Saturn Day, an 'alien sports' compilation created by the Cryo team under the name ERE and published by Epyx.
Flashback
   Title: Flashback
   Year: 1992
   Developer: Tiertex Design Studios   Delphine Software   
   Publisher: US Gold   
   Platform: 3DO   Acorn Archimedes   Amiga   Atari Jaguar   Mac   PC DOS   CD-i   Sega CD   Sega Genesis   SNES   
   Genre: Adventure   Platform   
   Plot:
Throughout the 20th century, an unprecedented political and economic crisis afflicted Earth, leading to the systematic disabling of it's programme to conquer outer space through lack of funding. The highest priority now was to carryout research into new energy sources, preservation of the enviro- ment and maintenance of the cultural heritage. However, at the dawn of the 21st century, provision of considerable funds from an unknown source released by the politicians of the new, unified government, permitted a return to the space research programme.
Flashback_The_Quest_For_Identity
   Title: Flashback: The Quest For Identity
   Year: 1992
   Developer: Delphine Software   Tiertex Design Studios   
   Publisher: US Gold   
   Platform: Sega Genesis   Acorn Archimedes   Amiga   Mac   Sega CD   Atari Jaguar   SNES   PC DOS   CD-i   
   Genre: Adventure   Platform   
   Plot:
Throughout the 20th century, an unprecedented political and economic crisis afflicted Earth, leading to the systematic disabling of it's programme to conquer outer space through lack of funding. The highest priority now was to carryout research into new energy sources, preservation of the enviro- ment and maintenance of the cultural heritage. However, at the dawn of the 21st century, provision of considerable funds from an unknown source released by the politicians of the new, unified government, permitted a return to the space research programme.
Hacker
   Title: Hacker
   Year: 1985
   Developer: Activision   
   Publisher: Activision   
   Platform: Amiga   Amstrad   Atari   Apple II   Commodore 64   PC DOS   Mac   MSX   Spectrum   
   Genre: Puzzle   Strategy   
   Plot:
The player must attempt to hack into the Magma Ltd. computer system at the beginning of the game by guessing the logon password. Access can be gained if the player knows the password, which really only ever becomes apparent to the player after gaining access, through another means of entry, to the later stage of the game.
Interphase
   Title: Interphase
   Year: 1989
   Developer: The Assembly Line   
   Publisher: Image Works   
   Platform: Atari   Amiga   PC DOS   
   Genre: Shooter   Puzzle   
   Plot:
In a dystopian cyberpunk future, The Dreamtrack Corporation has cornered the entertainment market, selling DreamTracks, dreamed or imagined adventures and experiences which can be enjoyed by consumers. The player is Chad, a DreamTrack Dreamer who has discovered that Dreamtrack Corporation is using the DreamTracks to destroy people's minds. He decides to break into Dreamtrack HQ. To overcome the high-tech security systems, his girlfriend, Kaf-E, agrees to break into the building physically, while Chad enters a virtual reality world, inspired by Neuromancer, in order to hack into and disable the computer-controlled defences.
Mean_Streets
   Title: Mean Streets
   Year: 1989
   Developer: Access Software   The Code Monkeys   
   Publisher: Access Software   US Gold   
   Platform: Amiga   Atari ST   Commodore 64   PC DOS   
   Genre: Adventure   
   Plot:
The player plays the role of Tex Murphy, a down-and-out private investigator living in post-apocalyptic San Francisco. Tex is hired by a beautiful young woman named Sylvia Linsky to investigate the death of her father, Dr. Carl Linsky, a professor at the University of San Francisco. Prior to his death, Carl would not talk to his daughter about the secret project he was working on, and days later, he was seen falling off the Golden Gate Bridge. Sylvia suspects murder, but the police say it was routine suicide. To help get him started, Tex is given $10,000 and a few leads. The player is referred to the game's manual for a list of their leads.
RoboCop
   Title: RoboCop
   Year: 1988
   Developer: Data East   
   Publisher: Data East   
   Platform: Amiga   Amstrad CPC   Arcade   Atari ST/STE   Commodore C64/128   MSX   NES   PC DOS   
   Genre: Shooter   Arcade   Platform   
   Plot:
In the game, a player controls RoboCop who advances through various stages that are taken from the 1987 movie. The bonus screen is a target shooting range that uses a first-person perspective. The intermission features digitized voices from the actors. RoboCop was licenced by UK-based Ocean Software at the script stage, so (fairly uniquely for the time) the 1988 run & gun and beat 'em up hybrid arcade game devel...
RoboCop_2
   Title: RoboCop 2
   Year: 1990
   Developer: Data East   Ocean   
   Publisher: Data East   Ocean   
   Platform: Amiga   Amstrad CPC   Arcade   Atari ST/STE   Commodore C64/128   Game Boy   NES   ZX Spectrum   
   Genre: N/A
   Plot:
RoboCop 2 is a series of video games published in the 1990s by Ocean and Data East for various home computers and video game consoles. They are based on the movie of the same name. Three different games were produced, each produced on two systems. The version for the Commodore 64 and NES was a simple left-to-right scrolling platformer, in which RoboCop was required to collect and destroy at least two-thirds of the drug...
RoboCop_3
   Title: RoboCop 3
   Year: 1992
   Developer: Digital Image Design   Probe   Eden Entertainment Software   Ocean   
   Publisher: Ocean   Acclaim Entertainment   
   Platform: ZX Spectrum   Commodore 64   Commodore Amiga   Atari ST   NES   SNES   Sega Mega Drive   Sega Master System   Sega Game Gear      
   Genre: Shooter   Platform   
   Plot:
RoboCop 3 is a 1992 video game published by Ocean. It is based on the movie of the same name. The NES edition of RoboCop 3 is a traditional single-player, side-scrolling game with a storyline and background that loosely follows the film. A unique, memorable feature is the fact that each of RoboCop's body parts has a separate damage rating. Heavily damaged parts can result in "malfunctions," such as erratic firing (if the arm holding the weapon is damaged) or difficulty walking (if legs are damaged). The player has the opportunity to repair RoboCop's parts between levels. Within PAL-A regions, it was only released in Italy.
Smash_TV
   Title: Smash TV
   Year: 1991
   Developer: Williams Electronics Games   Inc.   
   Publisher: Williams Electronics Games   Inc.   
   Platform: Amiga   Amstrad CPC   Arcade   Atari ST   Commodore 64   Game Gear   SEGA Genesis   NES   SEGA Master System   SNES   Xbox 360   ZX Spectrum   
   Genre: Action   
   Plot:
The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them.
Speedball
   Title: Speedball
   Year: 1988
   Developer: The Bitmap Brothers   Kylotonn   Vivid Games   SOFEL   
   Publisher: Image Works   Arena Entertainment   Empire Interactive   Akella   Tower Studios   SOFEL   
   Platform: Acorn   Atari   Amiga   Commodore 64   NES   Sega Master System   Game Boy   Game Boy Advance   Sega Mega Drive   Windows Mobile   PS   Xbox 360   iOS   Symbian   
   Genre: Sports   Action   
   Plot:
Speedball is a video game series based on a violent futuristic cyberpunk sport that draws on elements of handball and ice hockey, and rewards violent play as well as goals.
Strider
   Title: Strider
   Year: 1989
   Developer: Capcom   
   Publisher: Capcom   US Gold   
   Platform: Arcade   Amiga   Amstrad   Atari   Commodore   NES   PC DOS   PS1   
   Genre: Platform   
   Plot:
Strider is set in a dystopian future in the year 2048, where a mysterious dictator known as the "Grandmaster" rules over the world. Hiryu, the youngest ever Super A Ranked member of an organization of high-tech ninja agents known as the "Striders", is alone tasked with the Grandmaster's assassination. Hiryu begins his mission by infiltrating the Grandmaster's capital at the Kazakh Soviet Socialist Republic. The game features multilingual voice clips during cutscenes (presented in English, Japanese, Mandarin and Russian).
Suspended
   Title: Suspended: A Cryogenic Nightmare
   Year: 1982
   Developer: Infocom   
   Publisher: Infocom   
   Platform: Amiga   Amstrad CPC   Amstrad PCW   Apple II   Atari 8-bit   Atari ST   Commodore 16   Plus/4   Commodore 64   PC DOS   Mac   PC Booter   Tatung Einstein   TI-99/4A   TRS-80   
   Genre: Adventure   
   Plot:
On a space settlement named Contra, a human being serves as a regulator for the planet's vital systems: he controls transportation, weather, and manages resources all while being in a deep sleep, through the neural power of his brain. Such a regulator is called Central Mentality. However, after five hundred years of stasis, the current Central Mentality suddenly awakens, greatly troubled by reports of computer malfunctioning and resulting problems in weather condition, food production, and transport. He must now act, and act quickly: the crew members assumed that he has gone insane, and are coming to disconnect his mind. But what can he do if his state of suspended animation prevents him from moving?
Syndicate_1993
   Title: Syndicate
   Year: 1993
   Developer: Bullfrog Productions   
   Publisher: Electronic Arts   
   Platform: Amiga   Amiga CD32   Atari Jaguar   Mac   PC DOS   Sega CD   Sega Genesis   SNES   
   Genre: Strategy   Tactical   
   Plot:
The aim of the game is to spread the dark stain of your syndicates colour across the entire surface of the globe. The world map is divided into various territories. From your home base in europe you invade adjacent territories and, through the violent subterfuge of your agents, wrestle them from rival syndicates. Having done so, raise taxes on the locals to increase your profits and punish them for serving the wrong syndicate.
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