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Cyberpunk Games

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Found 19 entries
Angel_Devoid
   Title: Angel Devoid: Face of the Enemy
   Year: 1996
   Developer: Electric Dreams Inc   
   Publisher: Mindscape   
   Platform: PC DOS   Mac   PS1   Sega Saturn   
   Genre: Adventure   
   Plot:
In Angel Devoid: Face of the Enemy, which is set in the futuristic NeoCity of the year 3032, the player takes the role of Jack Hard, a cop whose life goal is to hunt the criminal Angel Devoid. After an accident during a car chase he awakens in an hospital - only to find out that his face was operated to look like his eternal enemy. Now he is a wanted man...
Cyborg_Hunter
   Title: Cyborg Hunter
   Year: 1988
   Developer: Sega Enterprises   Ltd.   
   Publisher: Activision   Sega Enterprises Ltd.   Tec Toy   
   Platform: Sega Master System   
   Genre: Hack And Slash   Beat Em Up   Shooter   
   Plot:
The Year: 2242. You're the toughest bounty hunter in the galaxy. You've amassed a fortune by defeating the most vicious creatures known to man. And now, deep inside the enemy Cyborg Fortress, you can almost taste your next paycheck. But there's a little work to be done before you cash in. Like blasting swarms of deadly Cyborgs with your powerful psycho gun. And a battle-to-the-death showdown with Vipron, the vile Cyborg leader. Prepare yourself for one explosive payday!
ESWAT_City_Under_Siege
   Title: ESWAT: City Under Siege
   Year: 1990
   Developer: Sega   
   Publisher: Sega   
   Platform: Sega Genesis   
   Genre: Action   
   Plot:
The game is a sidescrolling platformer similar to Shinobi. The game is set in the near future, where the player controls a blonde police officer named Duke Oda who, over a series of levels, turns into the cyborg E.S.W.A.T. At first, as a rookie member of the Cyber Police force in the city of Liberty, the player has to clean the streets of an overwhelming crime wave and terminate the most wanted criminals. In the first and second levels of the game, the completely human Duke Oda can only utilize a single shot weapon and can only survive one hit. A second hit will kill him.
Flashback
   Title: Flashback
   Year: 1992
   Developer: Tiertex Design Studios   Delphine Software   
   Publisher: US Gold   
   Platform: 3DO   Acorn Archimedes   Amiga   Atari Jaguar   Mac   PC DOS   CD-i   Sega CD   Sega Genesis   SNES   
   Genre: Adventure   Platform   
   Plot:
Throughout the 20th century, an unprecedented political and economic crisis afflicted Earth, leading to the systematic disabling of it's programme to conquer outer space through lack of funding. The highest priority now was to carryout research into new energy sources, preservation of the enviro- ment and maintenance of the cultural heritage. However, at the dawn of the 21st century, provision of considerable funds from an unknown source released by the politicians of the new, unified government, permitted a return to the space research programme.
Flashback_The_Quest_For_Identity
   Title: Flashback: The Quest For Identity
   Year: 1992
   Developer: Delphine Software   Tiertex Design Studios   
   Publisher: US Gold   
   Platform: Sega Genesis   Acorn Archimedes   Amiga   Mac   Sega CD   Atari Jaguar   SNES   PC DOS   CD-i   
   Genre: Adventure   Platform   
   Plot:
Throughout the 20th century, an unprecedented political and economic crisis afflicted Earth, leading to the systematic disabling of it's programme to conquer outer space through lack of funding. The highest priority now was to carryout research into new energy sources, preservation of the enviro- ment and maintenance of the cultural heritage. However, at the dawn of the 21st century, provision of considerable funds from an unknown source released by the politicians of the new, unified government, permitted a return to the space research programme.
Judge_Dredd_1995
   Title: Judge Dredd
   Year: 1995
   Developer: Probe Software   
   Publisher: Majesco Entertainment   Throwback Entertainment   Acclaim Entertainment   
   Platform: PC DOS   Sega Genesis   Game Boy   SNES   Sega Game Gear   
   Genre: Adventure   Platform   Shooter   
   Plot:
Judge Dredd is an action video game for the Super NES, Sega Genesis/Mega Drive, Game Gear and Game Boy originally released in 1995. The game is loosely based on the 1995 film Judge Dredd, which was a spin off from the Judge Dredd strip from 2000AD.
Phantom_2040
   Title: Phantom 2040
   Year: 1995
   Developer: Sunsoft   Illusions Gaming   
   Publisher: Acclaim Entertainment   
   Platform: SNES   Sega Genesis   
   Genre: Adventure   
   Plot:
In the year 2040, environmental disasters and the economic Resource Wars of the early twenty-first century have had catastrophic effects upon the Earth's ecological balance. Ever-increasing polarisation of wealth, along with the development of humanoid, robotic "biots" (Biological Optical Transputer Systems), have resulted in a social demographic that leaves the majority of the world's population scavenging in the undercity slums while a wealthy minority live luxurious lives in towering skyscrapers. The Earth's population continues to rise, but without the resources to support them or the jobs to sustain them, they are cast onto the streets of the over-urbanised mega-cities.
Rise_2_Resurrection
   Title: Rise 2: Resurrection
   Year: 1996
   Developer: Mirage   
   Publisher: Acclaim Entertainment   
   Platform: Windows   PS1   Sega Saturn   
   Genre: Fighting   
   Plot:
The cyborg Coton from the previous game defeated his opponents and faced the Supervisor, who used her morphing ability to defeat him and assimilate him into her own consciousness. Coton's thought patterns were cloned and used to bolster the artificial intelligence of the Supervisor, who also used fragments of his conscious in selected robots to imbue them with the ability to improve upon their own design. Electrocorp scientists, fearing that Coton had been defeated and that the Supervisor would now target the city, prepared a counter-virus based on EGO from the information Coton had earlier sent them. The Anarchy Virus was released to the main building of Electrocorp, and it infected most of the robots previously under Supervisor's control - the robots waged war against each other, disconnecting from the neuronet, quickly depleting the numbers of the Supervisor's army. Coton used the distraction caused by the malfunctioning robots to upload his consciousness to another robot, and prepared to either escape the Electrocorp building, or to attempt another attack on the Supervisor. At this point the story ends, and it is left open-ended -and dependent on the players ability- whether Coton is successful in either attempt.
Rise_Of_The_Dragon
   Title: Rise Of The Dragon
   Year: 1990
   Developer: Dynamix   Game Arts   
   Publisher: Sierra On-Line   Sega   Dynamix   
   Platform: Amiga   Mac   PC DOS   Sega CD   
   Genre: Adventure   
   Plot:
Welcome to Rise of the Dragon. This unique game is based on Dynamix Game Development System, which comes with many improvement in adventure gaming. The characters have personalities and a past and as real people, they remember what you said or did to them. Everything you say or do will affect their actions in the future. Time passes in this world, This means that, things happen with or without you. It also means that the passage of time becomes a factor in everything you do. Offices close at night, travel takes more time to longer distances and of course, you need to rest and sleep.
Rise_Of_The_Robots
   Title: Rise Of The Robots
   Year: 1994
   Developer: Mirage   Data Design Interactive   Time Warner Interactive   
   Publisher: Time Warner Interactive   Acclaim Entertainment   Absolute Entertainment   
   Platform: 3DO   Sega Genesis   SNES   Amiga   Arcade   CD-i   PC DOS   Sega Game Gear   
   Genre: Fighting   
   Plot:
The game is divided into a single player mode and a two player versus mode. In single player mode the player controls the ECO32-2 Cyborg as he confronts the Supervisor’s minions across the vast facilities of Electrocorp. The order in which each droid is fought is fixed, with each next adversary more difficult than the last. The sixth and final level is a confrontation with the Supervisor droid itself. Each character is introduced by a short pre-rendered 3D sequence, followed by an analysis of potential weaknesses.
RoboCop_3
   Title: RoboCop 3
   Year: 1992
   Developer: Digital Image Design   Probe   Eden Entertainment Software   Ocean   
   Publisher: Ocean   Acclaim Entertainment   
   Platform: ZX Spectrum   Commodore 64   Commodore Amiga   Atari ST   NES   SNES   Sega Mega Drive   Sega Master System   Sega Game Gear      
   Genre: Shooter   Platform   
   Plot:
RoboCop 3 is a 1992 video game published by Ocean. It is based on the movie of the same name. The NES edition of RoboCop 3 is a traditional single-player, side-scrolling game with a storyline and background that loosely follows the film. A unique, memorable feature is the fact that each of RoboCop's body parts has a separate damage rating. Heavily damaged parts can result in "malfunctions," such as erratic firing (if the arm holding the weapon is damaged) or difficulty walking (if legs are damaged). The player has the opportunity to repair RoboCop's parts between levels. Within PAL-A regions, it was only released in Italy.
RoboCop_Versus_The_Terminator
   Title: RoboCop Versus The Terminator
   Year: 1991
   Developer: Virgin Games   MMS Software   Interplay   Realtime Associates   
   Publisher: Virgin Games   
   Platform: Sega Genesis   Sega Game Gear   Sega Master System   NES   SNES   Game Boy   
   Genre: Action   Run And Gun   
   Plot:
Set a few years after RoboCop's invention, the story involves SAC-NORAD contracting Cyberdyne Systems on building Skynet. Cyberdyne used RoboCop's technology in creating Skynet. When activated, Skynet becomes self-aware and launches a war against mankind. In the future, Skynet sends several Terminators back to the past to cripple the Resistance. After destroying one of the Terminators, RoboCop proceeds to Delta City, where he confronts RoboCain.
Shadowrun
   Title: Shadowrun
   Year: 1994
   Developer: BlueSky Software   
   Publisher: Sega   
   Platform: Sega Genesis   
   Genre: Adventure   RPG   Beat Em Up   
   Plot:
Shadowrun takes place several decades in the future (2050 in the first edition, currently 2078). The end of the Mesoamerican Long Count ushered in the "Sixth World", with once-mythological beings (e.g. dragons) appearing and forms of magic suddenly emerging. Large numbers of humans have "Goblinized" into orks and trolls, while many human children are born as elves, dwarves, and even more exotic creatures. In North America, indigenous American tribes discovered that their traditional ceremonies allow them to command powerful spirits, and rituals associated with a new Ghost Dance movement let them take control of much of the western U.S. and Canada, where they formed a federation of Native American Nations. Seattle, Washington remains under U.S. control by treaty as a city-state enclave, and most game materials are set there and assume campaigns will use it as their setting.
Shadowrun_Sega_CD
   Title: Shadowrun
   Year: 1996
   Developer: Compile   
   Publisher: Compile   
   Platform: Sega CD   
   Genre: Adventure   RPG   
   Plot:
It is twenty-first century, and the humanity faces a difficult period that follows devastating wars and other disasters. Magic and technology co-exist, supernatural powers, mythical creatures, ghosts, cyberspace, where hackers meet and fight each other, street deckers which can be hired to do the dirty work, anarchy and struggle between mighty and corrupt corporations - this is the world of Shadowrun. Unlike the two other Shadowrun games which are set in Seattle, according to tradition, Shadowrun for Sega CD is set in the futuristic city of Neo Tokyo. The player controls a party of characters with different backgrounds: the street samurai Rikudo, the shaman girl Mao, the decker (a hired mercenary) D-Head (who also happens to be an elf), and Shiun, a former member of a mighty corporation. Their first assignment is to hunt down a ghostly warrior who has been disturbing a segment of the city for quite some time. As the player begins their investigation they plunge deeper into the dark world of intrigues and find themselves fighting on different fronts.
Smash_TV
   Title: Smash TV
   Year: 1991
   Developer: Williams Electronics Games   Inc.   
   Publisher: Williams Electronics Games   Inc.   
   Platform: Amiga   Amstrad CPC   Arcade   Atari ST   Commodore 64   Game Gear   SEGA Genesis   NES   SEGA Master System   SNES   Xbox 360   ZX Spectrum   
   Genre: Action   
   Plot:
The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them.
Snatcher
   Title: Snatcher
   Year: 1988
   Developer: Konami   
   Publisher: Konami   
   Platform: MSX2   PS1   Sega CD   Sega Saturn   
   Genre: Adventure   
   Plot:
On June 6, 1996 (1991 in the Japanese versions), a biological weapon known as Lucifer-Alpha under development in Chernoton, Russia, is released into the atmosphere, resulting in the death of 80% of the Eurasian population which in turn results in the death of half of the world's population. The contaminated area becomes uninhabitable for a decade, when Lucifer-Alpha mutates into a non-lethal form. This tragic event later becomes known as "the Catastrophe". Fifty years later, in 2047 (2042 in the Japanese versions), a breed of artificial life-forms or bioroids known as "snatchers" began appearing in the artificial island of Neo Kobe City, killing their victims and taking their place in society. Nobody knows exactly what they are or where they come from. As Gillian Seed, an amnesiac working for an Anti-Snatcher task force called J.U.N.K.E.R., the player's goal is to track down the source of the snatchers and discover Gillian's mysterious connections with them. The story takes place in three acts.
Speedball
   Title: Speedball
   Year: 1988
   Developer: The Bitmap Brothers   Kylotonn   Vivid Games   SOFEL   
   Publisher: Image Works   Arena Entertainment   Empire Interactive   Akella   Tower Studios   SOFEL   
   Platform: Acorn   Atari   Amiga   Commodore 64   NES   Sega Master System   Game Boy   Game Boy Advance   Sega Mega Drive   Windows Mobile   PS   Xbox 360   iOS   Symbian   
   Genre: Sports   Action   
   Plot:
Speedball is a video game series based on a violent futuristic cyberpunk sport that draws on elements of handball and ice hockey, and rewards violent play as well as goals.
Syndicate_1993
   Title: Syndicate
   Year: 1993
   Developer: Bullfrog Productions   
   Publisher: Electronic Arts   
   Platform: Amiga   Amiga CD32   Atari Jaguar   Mac   PC DOS   Sega CD   Sega Genesis   SNES   
   Genre: Strategy   Tactical   
   Plot:
The aim of the game is to spread the dark stain of your syndicates colour across the entire surface of the globe. The world map is divided into various territories. From your home base in europe you invade adjacent territories and, through the violent subterfuge of your agents, wrestle them from rival syndicates. Having done so, raise taxes on the locals to increase your profits and punish them for serving the wrong syndicate.
The_Hybrid_Front
   Title: The Hybrid Front
   Year: 1994
   Developer: Sega   
   Publisher: Sega   
   Platform: Sega Mega Drive/Genesis   
   Genre: Strategy   
   Plot:
The introduction begins with someone logging into a computer, accessing a history archive. Then, it shows a revolution that occurred sometime in the 2080s leading into a series of wars and conflict that lead up to the video game's main setting of the 26th century.
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