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Cyberpunk Books

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Found 6 entries
Paranoia
   Title: Paranoia (#1)
   Year: 1991
   Category: Comics Series   
   Series: Paranoia
   Author: Paul O'Connor   Kipper   Hector   
   Publisher: Adventure Comics   
   Plot:
Stay alert! Trust no one! Keep your laser handy! This is the story of one clone's attempt to escape Alpha Complex, a city run by a mad computer intent on flushing out all traitors. As a Red-level clone-citizen of Alpha Complex under the all seeing eye of a not so benevolent computer, King-R-Thr-1 must ferret out and execute mutants, members of secret societies and any other traitors who dare to disagree in any way with the edicts of The Computer. Unfortunately, King is both a mutant and a member of a secret society
Paranoia_2
   Title: Paranoia (#2)
   Year: 1991
   Category: Comics Series   
   Series: Paranoia
   Author: Paul O'Connor   Kipper   Hector   
   Publisher: Adventure Comics   
   Plot:
Experience fear and ignorance in full color. Live life as a clone. Glimpse at the wonderful standard of living in the luxurious Alpha Complex...comparable to some of the better areas of Hell. See first hand how easy survival and promotion is if you are willing to betray your friends and morals.
Paranoia_3
   Title: Paranoia (#3)
   Year: 1991
   Category: Comics Series   
   Series: Paranoia
   Author: Paul O'Connor   Hector   
   Publisher: Adventure Comics   
   Plot:
Not a hoax! Not an imaginary tale! It's the big combat issue you've been demanding. The Computer has promoted King-R-Thr-3 to the exalted rank of Troubleshooter and ordered him to join the war going on in sector MCG. With his aide Lance-R-Lot-3, King must find a way to stop the anti-Computer N3F Mutant group dubbed Sgt. Furious and the Hooting Commandos.
Paranoia_4
   Title: Paranoia (#4)
   Year: 1991
   Category: Comics Series   
   Series: Paranoia
   Author: Paul O'Connor   Hector   
   Publisher: Adventure Comics   
   Plot:
In an attempt to save his own life, King-R-Thr eliminates his mission leader by giving him an air-conditioned forehead, with the help of a power drill. Now the leader of the troubleshooting team, King concludes the external world is an illusion.
Paranoia_5
   Title: Paranoia (#5)
   Year: 1991
   Category: Comics Series   
   Series: Paranoia
   Author: Paul O'Connor   Hector   
   Publisher: Adventure Comics   
   Plot:
Based on the best-seller from West End Games! Our confused hero King-R-Thr is kidnapped by the Earth Mothers secret society. But things aren't all bad as King finally consummates his relationship with Ala. Not even reruns of Father Knows Best could dampen an event like that.
Paranoia_6
   Title: Paranoia (#6)
   Year: 1991
   Category: Comics Series   
   Series: Paranoia
   Author: Paul O'Connor   Hector   
   Publisher: Adventure Comics   
   Plot:
Based on the best-seller from West End Games! In this final issue, King has a deadly confrontation with The Computer and forever changes the way of life in Alpha Complex. But first, King reveals the horrible secret of his friend Lance-R-Lot and then must battle to the death with his one time pal.
Found 6 entries
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