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Cyberpunk Games

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Found 23 entries
Cyborg
   Title: Cyborg
   Year: 1981
   Developer: Sentient Software Inc.   
   Publisher: Brøderbund Software   Sentient Software Inc.   
   Platform: Apple II   Atari 8-bit   Commodore C64/128/MAX   DOS   Mac   
   Genre: Adventure   
   Plot:
A science fiction text adventure game in which an artificial intelligence is electronically merged with your body as the result of a scientific experiment. Your mission is to find a source of energy to keep you alive. The game uses a text parser, except for character interaction, during which you choose a question from a predetermined list.
Adventures_Of_TRON
   Title: Adventures Of TRON
   Year: 1982
   Developer: N/A
   Publisher: Mattel   
   Platform: Atari 2600   
   Genre: Action   
   Plot:
Adventures of Tron is an action game produced by Mattel, and was released for the Atari 2600 in 1982. It is based on the Disney film Tron and received fairly positive reviews from critics. In the game the player took control of Tron who had to avoid a variety of attackers whilst navigating a grid with four floors. Several aspects of the film appeared in the game including Recognizers, Tanks and Solar Sailers.
Suspended
   Title: Suspended: A Cryogenic Nightmare
   Year: 1982
   Developer: Infocom   
   Publisher: Infocom   
   Platform: Amiga   Amstrad CPC   Amstrad PCW   Apple II   Atari 8-bit   Atari ST   Commodore 16   Plus/4   Commodore 64   PC DOS   Mac   PC Booter   Tatung Einstein   TI-99/4A   TRS-80   
   Genre: Adventure   
   Plot:
On a space settlement named Contra, a human being serves as a regulator for the planet's vital systems: he controls transportation, weather, and manages resources all while being in a deep sleep, through the neural power of his brain. Such a regulator is called Central Mentality. However, after five hundred years of stasis, the current Central Mentality suddenly awakens, greatly troubled by reports of computer malfunctioning and resulting problems in weather condition, food production, and transport. He must now act, and act quickly: the crew members assumed that he has gone insane, and are coming to disconnect his mind. But what can he do if his state of suspended animation prevents him from moving?
TRON
   Title: TRON
   Year: 1982
   Developer: Bally Midway   
   Publisher: Bally Midway   ENCOM International   
   Platform: Arcade   
   Genre: N/A
   Plot:
Tron is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982. The game consists of four subgames inspired by the events of the Walt Disney Productions motion picture Tron released in the same year. The game earned more than the film's initial release. The lead programmer was Bill Adams.
TRON_Deadly_Discs
   Title: TRON: Deadly Discs
   Year: 1982
   Developer: Mattel Electronics   
   Publisher: Mattel Electronics   
   Platform: Intellivision   
   Genre: N/A
   Plot:
In Tron: Deadly Discs, the player takes the role of Tron, fighting successive waves of enemy Disc-throwers and Recognizers in a never-ending quest to achieve the highest score.
TRON_Solar_Sailer
   Title: TRON: Solar Sailer
   Year: 1982
   Developer: Mattel   
   Publisher: Mattel   
   Platform: Intellivision   
   Genre: Action   
   Plot:
The game begins by giving the player a code. The player then progresses to a gridlike area with spiders and tanks, which hinder the player with melee and ranged attacks, respectively. Although the player can shoot these enemies, doing so quickly drains their energy. Therefore, avoiding contact and dodging shots is often the most efficient way of navigating the grid. When the player reaches the correct sector, they may enter their code to move on.
nocover
   Title: System 15000
   Year: 1984
   Developer: A.V.S.   
   Publisher: Craig Communications   
   Platform: Commodore 64   ZX Spectrum   
   Genre: Puzzle   Strategy   
   Plot:
The game box includes a letter which provides background information to establish the premise of the game. Written to the main character from the perspective of a friend "Mike", it outlines how (a presumed mutual friend) Richard's company, Comdata, has had $1.5 million stolen by a rival company named Realco. Furthermore, the police are unable to retrieve the money, so the player is required to hack into a computer system and retrieve the funds. The letter provides a single phone number and entry code, part of the game's simulation of dialing into databases and bulletin boards. The player has to figure out how to get into the proper database to take back the cash.
A_Mind_Forever_Voyaging
   Title: A Mind Forever Voyaging
   Year: 1985
   Developer: Infocom   
   Publisher: Infocom   
   Platform: Amiga   Atari ST/STE   Commodore C64/128   Mac   PC DOS   
   Genre: Adventure   
   Plot:
In this story, you will be PRISM, the world's first sentient machine.The story begins in the world of 2031, a world on the brink of chaos. The economy of the United States of North America (USNA) has been stagnating for decades. Crackpot religions are springing up all over the place. Crime and urban decay are rampant. Schools have become violent, chaotic places ill-suited for educating children. Today's youth frequently use joybooths to "tune-out" the world, leading in the extreme case to joybooth suicide, where a psychological addict wastes away in his or her private nirvana. The global situation is even grimmer. The calcuttization of the Third World has almost reached its limit, causing extreme overpopulation and poverty.
Hacker
   Title: Hacker
   Year: 1985
   Developer: Activision   
   Publisher: Activision   
   Platform: Amiga   Amstrad   Atari   Apple II   Commodore 64   PC DOS   Mac   MSX   Spectrum   
   Genre: Puzzle   Strategy   
   Plot:
The player must attempt to hack into the Magma Ltd. computer system at the beginning of the game by guessing the logon password. Access can be gained if the player knows the password, which really only ever becomes apparent to the player after gaining access, through another means of entry, to the later stage of the game.
Cholo
   Title: Cholo
   Year: 1986
   Developer: Solid Image Ltd   
   Publisher: Firebird   
   Platform: Amstrad CPC   BBC Micro   Commodore 64   ZX Spectrum   
   Genre: Shooter   Simulation   
   Plot:
Cholo's gameplay is similar to that of Paradroid, but with wireframe graphics. The story is set out in a novella which was included in the game's packaging. Following a nuclear war, humanity is trapped underground by a robot defence system that rules the irradiated surface. Your character assumes control of a robot drone, transmitting to a terminal below ground, and is given the task of freeing the trapped humans. The robot - "Rizzo the rat", a diagnostic model - is equipped with a single laser, computer/robot link capabilities and very limited armour. The player's first task is to explore the city and take over stronger robots in order to complete the mission. Gameplay consists of movement around a virtual 3D world, taking over other robots by shooting them until 'paralysed', running into them and entering a password to gain access. Each robot has different properties. "Aviata" is an aircraft who can fly, and transport other robots; "Igor" is a hacker who can access computer systems. The player can only control one robot at a time. All robots have four slots for 'rampacks' which are essentially files, either text files or programs which add extra functionality to your robot. The gameplay often involves swapping between robots in order to complete a certain task.
DDS_Megami_Tensei
   Title: Digital Devil Story: Megami Tensei
   Year: 1987
   Developer: Atlus   
   Publisher: Namcot   
   Platform: Super Famicom   
   Genre: RPG   
   Plot:
Akemi Nakajima is a high school student and a computer programming prodigy who created a program that can summon demons from Makai. His original intentions for the program were to gain revenge on a classmate who had fought with him. He brings his friend Yumiko Shirasagi, a transfer student that became interested in Nakajima and found to be the reincarnation of the goddess Izanami, to combat the malicious demons he unleashed. Nakajima had been tricked into summoning a demon named Loki with his program, whereas the American computer genius Isma Feed has summoned the demon Set in order to use its power. The game is assumed to take place after the first two Digital Devil Story novels when the demons Loki and Set have been defeated, and it diverges from the original ending of the third novel. The demon Lucifer has revived them, though, in order to prepare to invade the human world once again.
nocover
   Title: Cyberpunk 2013
   Year: 1988
   Developer: Mike Pondsmith   
   Publisher: R. Talsorian Games   
   Platform: Tabletop   
   Genre: TTRPG   
   Plot:
This role-playing game is based on the works of William Gibson, Bruce Sterling, and other authors of the "Mirrorshades group". The game includes a number of elements now associated with the 1980s, such as the idea of style over substance and glam rock.
Cyborg_Hunter
   Title: Cyborg Hunter
   Year: 1988
   Developer: Sega Enterprises   Ltd.   
   Publisher: Activision   Sega Enterprises Ltd.   Tec Toy   
   Platform: Sega Master System   
   Genre: Hack And Slash   Beat Em Up   Shooter   
   Plot:
The Year: 2242. You're the toughest bounty hunter in the galaxy. You've amassed a fortune by defeating the most vicious creatures known to man. And now, deep inside the enemy Cyborg Fortress, you can almost taste your next paycheck. But there's a little work to be done before you cash in. Like blasting swarms of deadly Cyborgs with your powerful psycho gun. And a battle-to-the-death showdown with Vipron, the vile Cyborg leader. Prepare yourself for one explosive payday!
Neuromancer
   Title: Neuromancer
   Year: 1988
   Developer: Interplay Productions   
   Publisher: Mediagenic   
   Platform: Amiga   Apple II   Commodore 64   PC DOS   
   Genre: Adventure   
   Plot:
The game is loosely based on the events of the novel Neuromancer by William Gibson. Locations, characters, items and nuances of cyberspace from the novel appear. Taking place in the year 2058 in Chiba City, Japan, the plot centered around the protagonist attempting to discover the truth behind the mysterious disappearances of his friends as well as other, less friendly cyberspace cowboys. Unfortunately, the player's character has fallen on hard times and has had to pawn his cyberspace deck. He awakes in a plate of Ratz' famous spaghetti, and the first order of business is to find some way to retrieve his old deck from the nearby pawnshop.
RoboCop
   Title: RoboCop
   Year: 1988
   Developer: Data East   
   Publisher: Data East   
   Platform: Amiga   Amstrad CPC   Arcade   Atari ST/STE   Commodore C64/128   MSX   NES   PC DOS   
   Genre: Shooter   Arcade   Platform   
   Plot:
In the game, a player controls RoboCop who advances through various stages that are taken from the 1987 movie. The bonus screen is a target shooting range that uses a first-person perspective. The intermission features digitized voices from the actors. RoboCop was licenced by UK-based Ocean Software at the script stage, so (fairly uniquely for the time) the 1988 run & gun and beat 'em up hybrid arcade game devel...
Snatcher
   Title: Snatcher
   Year: 1988
   Developer: Konami   
   Publisher: Konami   
   Platform: MSX2   PS1   Sega CD   Sega Saturn   
   Genre: Adventure   
   Plot:
On June 6, 1996 (1991 in the Japanese versions), a biological weapon known as Lucifer-Alpha under development in Chernoton, Russia, is released into the atmosphere, resulting in the death of 80% of the Eurasian population which in turn results in the death of half of the world's population. The contaminated area becomes uninhabitable for a decade, when Lucifer-Alpha mutates into a non-lethal form. This tragic event later becomes known as "the Catastrophe". Fifty years later, in 2047 (2042 in the Japanese versions), a breed of artificial life-forms or bioroids known as "snatchers" began appearing in the artificial island of Neo Kobe City, killing their victims and taking their place in society. Nobody knows exactly what they are or where they come from. As Gillian Seed, an amnesiac working for an Anti-Snatcher task force called J.U.N.K.E.R., the player's goal is to track down the source of the snatchers and discover Gillian's mysterious connections with them. The story takes place in three acts.
Speedball
   Title: Speedball
   Year: 1988
   Developer: The Bitmap Brothers   Kylotonn   Vivid Games   SOFEL   
   Publisher: Image Works   Arena Entertainment   Empire Interactive   Akella   Tower Studios   SOFEL   
   Platform: Acorn   Atari   Amiga   Commodore 64   NES   Sega Master System   Game Boy   Game Boy Advance   Sega Mega Drive   Windows Mobile   PS   Xbox 360   iOS   Symbian   
   Genre: Sports   Action   
   Plot:
Speedball is a video game series based on a violent futuristic cyberpunk sport that draws on elements of handball and ice hockey, and rewards violent play as well as goals.
Electrocop
   Title: Electrocop
   Year: 1989
   Developer: Epyx   
   Publisher: Atari   
   Platform: Atari Lynx   
   Genre: Shooter   
   Plot:
Electrocop is a third-person shooter game in which players starts off with a countdown clock of one hour to complete the task of rescuing the president's daughter. You have to make your way through different levels coming up against different foes. These foes are robots that go by, Walker, Python, Mine, Wall Cannon, Virus and Stringray. To get between each level you have to hack through different doors through a computer interface. While in this interface there are directories of Information where you can learn more about the robots, Programs that disable robots and help hack through codes. Games where you can pass the time by playing games of Meteors, Letter Puzzle and Out Break. Along with Med-pack which heals you and weapon repair to help repair your damaged weapons. There are also different weapons to choose from to help you out during the course of the game.
Interphase
   Title: Interphase
   Year: 1989
   Developer: The Assembly Line   
   Publisher: Image Works   
   Platform: Atari   Amiga   PC DOS   
   Genre: Shooter   Puzzle   
   Plot:
In a dystopian cyberpunk future, The Dreamtrack Corporation has cornered the entertainment market, selling DreamTracks, dreamed or imagined adventures and experiences which can be enjoyed by consumers. The player is Chad, a DreamTrack Dreamer who has discovered that Dreamtrack Corporation is using the DreamTracks to destroy people's minds. He decides to break into Dreamtrack HQ. To overcome the high-tech security systems, his girlfriend, Kaf-E, agrees to break into the building physically, while Chad enters a virtual reality world, inspired by Neuromancer, in order to hack into and disable the computer-controlled defences.
Mean_Streets
   Title: Mean Streets
   Year: 1989
   Developer: Access Software   The Code Monkeys   
   Publisher: Access Software   US Gold   
   Platform: Amiga   Atari ST   Commodore 64   PC DOS   
   Genre: Adventure   
   Plot:
The player plays the role of Tex Murphy, a down-and-out private investigator living in post-apocalyptic San Francisco. Tex is hired by a beautiful young woman named Sylvia Linsky to investigate the death of her father, Dr. Carl Linsky, a professor at the University of San Francisco. Prior to his death, Carl would not talk to his daughter about the secret project he was working on, and days later, he was seen falling off the Golden Gate Bridge. Sylvia suspects murder, but the police say it was routine suicide. To help get him started, Tex is given $10,000 and a few leads. The player is referred to the game's manual for a list of their leads.
Raid_2020
   Title: Raid 2020
   Year: 1989
   Developer: Color Dreams   
   Publisher: Color Dreams   HES Interactive   
   Platform: NES   
   Genre: Arcade   Hack And Slash   Beat Em Up   
   Plot:
The year is 2020 A.D. The evil drug kingpin Pitbull and his army of robots and brainwashed servants have crippled the law enforcement agencies of the world. You must seek out and destroy his communication and computer centers thus putting an end to his evil network of shipping and distribution. As you confront Pitbull's dealers and robotic "Cyborg" servants you will seize their drugs and money. The money will enable you to purchase the tools needed to overcome the obstacles in your path. Don't let the beauty of the streets fool you, for you are about to enter a world of laser beams, exploding mines and secret entrances. Engage your enemies as you traverse through the Pier, the Streets of Technopolis, and the Warehouse searching for clues. You will encounter more danger as you pilot a boat across the Swamp and travel through Space to an eventual confrontation with Pitbull himself in the Computer Center!
Shadowrun_Tabletop
   Title: Shadowrun
   Year: 1989
   Developer: Various   
   Publisher: FASA   Fantasy Productions   Catalyst Game Labs   
   Platform: Tabletop   
   Genre: TTRPG   
   Plot:
Shadowrun is a science fantasy tabletop role-playing game set in a near-future fictional universe in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy, horror and detective fiction. From its inception in 1989, Shadowrun has remained among the most popular role-playing games. It has spawned a vast franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games.
Strider
   Title: Strider
   Year: 1989
   Developer: Capcom   
   Publisher: Capcom   US Gold   
   Platform: Arcade   Amiga   Amstrad   Atari   Commodore   NES   PC DOS   PS1   
   Genre: Platform   
   Plot:
Strider is set in a dystopian future in the year 2048, where a mysterious dictator known as the "Grandmaster" rules over the world. Hiryu, the youngest ever Super A Ranked member of an organization of high-tech ninja agents known as the "Striders", is alone tasked with the Grandmaster's assassination. Hiryu begins his mission by infiltrating the Grandmaster's capital at the Kazakh Soviet Socialist Republic. The game features multilingual voice clips during cutscenes (presented in English, Japanese, Mandarin and Russian).
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